

Heroes, Wizards, Clerics, Monsters, Spells, Magic Items, Artifacts, Allies and Events are used to defend a player's realms and also to attack the realms of other players. Holdings cards can be played on a Realm (one per Realm) to give it special qualities that help defend it from attack. The players try to put six Realms cards into play, and can play one per turn.


Spellfire can accommodate any number of players with no need for changes to the rules. It was the second CCG to be released, preceding Wizards of the Coast's second CCG Jyhad by two months. The game appeared first in April 1994, shortly after the introduction of Magic: The Gathering, in the wake of the success enjoyed by trading card games. and based on their popular Dungeons & Dragons role playing game. Spellfire: Master the Magic is an out-of-print collectible card game (CCG) created by TSR, Inc.
